Interactive technologies like gamification, virtual reality (VR), and augmented reality (AR) are reshaping classrooms, offering immersive and engaging learning experiences. These advancements have a profound impact on educational outcomes, with studies showing that gamified learning increases student engagement and retention.
Interactive Learning and Inclusion: Transforming Learning Through Reward Systems
Topics: Education Technology, edtech, gamification, Podcast, education trends, Unbox Innovation, education
Welcome to the Baker’s Dozen of Top Mimio Educator Blogs for 2023! Delve into subscriber favorites, including how ed tech enhances young learners' education and tips for maintaining vocal health. So, grab a warm drink and explore the valuable insights that can boost student learning and enrich teaching experiences.
Topics: Classroom Technology, Education Technology, Professional Development for Teachers, STEM, edtech, Classroom Audio, gamification, STEM education, interactive displays, digital signage, education funding, Education Webinars, Early Education, ChatGPT, AI, education
Gamification in Education: 7 Benefits of Engaging Students Through Playful Learning
Topics: Games, gamification, learning games, Game-based Learning
It seems like Day 227 of forever of home learning and you and your children are at a loss – of education-related things to do, learning anything new and exciting, and the motivation to look for fresh ideas. Unlike many families you know, you don’t have the means – or desire – to purchase the latest and greatest in gaming consoles (so no one is creating a virtual school in Minecraft). There are game apps you and your children play on their devices, but not too many support learning in your view. So now what? How about adding a twist to games you already play? Or better yet, creating an original game? Before we start sharing a few ideas, let’s review why games are valuable for learning.
Topics: collaborative learning, Games, Project-Based Learning, Google Classroom, learning resources, gamification, learning games