Get ready! Connect with Boxlight at the New York State Association for Computers and Technologies in Education (NYSCATE) - Booth 705 November 24-26th, 2024,at the Turning Stone Resort and Conference Center (Verona, NY). Explore our innovative solutions in action and see how we’re enhancing campus and classroom communication.
Topics: Education Technology, steam education, campus communication, campus safety, Events
Connect with Boxlight at the Georgia Educational Technology Conference 2024
Get ready! Connect with Boxlight at theGA Educational Technology Conference(GaETC) - booths 816, 818, & 820 -November 6-8th, 2024,at the Georgia International Convention Center (Atlanta, GA). Explore our innovative solutions in action and see how we’re enhancing campus and classroom communication.
Topics: Education Technology, steam education, campus communication, campus safety, Events
Topics: webinar, steam education, STEM education
Implementing effective and consistent STEAM instruction can be challenging, especially when trying to nurture creativity, critical thinking, and problem-solving. The Xplorisall-in-one STEAM solution helps overcome these hurdles by offering an engaging, comprehensive platform that supports K-5 educators in fostering essential 21st-century skills from an early age.
Topics: steam education, STEM education, Xploris
Topics: Labdisc, steam education, STEM education, Robo3D, MyStemKits, MimioSTEM, Xploris
Driving Equity and Inclusion through Integrated STEAM Education
Many educators struggle to meet the needs of diverse learners. Success demands more than traditional instruction; it requires an integrated approach that ensures equity and inclusion for students of all backgrounds and abilities.
Topics: Student Engagement, STEM, STEAM, steam education, student learning, STEM education, accessibility, Equity, inclusivity, Inclusive Education
Multimodal Learning in STEAM Education: Enhancing Instruction and Engagement
The integration of Science, Technology, Engineering, Arts, and Mathematics (STEAM) education in all facets of classroom instruction has become crucial for equipping digital natives with the skills needed to thrive in the rapidly expanding tech job market.
Topics: Education Technology, STEAM, steam education, student learning, STEM education, learning styles
Boxlight Unveils Next-Gen Solutions for Campus Communication and Interactive Learning at ISTELive 24
At Boxlight, we know that modern schools face unique challenges, and our goal is to provide tech that’s easy to integrate and use. This year, we’re thrilled to showcase our latest solutions, including FrontRow Unity, TimeSign, and Xploris at ISTELive 24 in Denver, CO from June 24-26.
Topics: Education Technology, edtech, steam education, campus communication, ISTE, education, interactive learning
Just over a year ago I started birding, or bird watching as you may know it. I have always loved nature, learning about my local plants, and doing native gardening. Learning about birds was a natural extension of that. One of my absolute favorite parts of birding is “Backyard Birding.” Essentially, backyard birding is observing and appreciating the birds who are right around one’s backyard, schoolyard, or outdoor space. Think life science meets “I Spy.” Of course, working with teachers and students, backyard birding can also be "Schoolyard" birding, incorporating STEAM to foster critical thinking and observation skills. Imagine you and your students excitedly saying, “Oh, that’s a mountain chickadee! And there’s a dark-eyed junco. Oh, hello cute lesser goldfinch!”
Topics: Science Lessons, steam education, 3D printing, STEM education, Robo3D, MyStemKits, MimioSTEM
Crafting a 3D-Printed Violin: An English Teacher's Journey
Topics: Maker, STEAM, steam education, 3D printing, Robo3D