Hands-on learning has shown to increase student engagement and boost problem solving and critical thinking skills, creating a classroom environment buzzing with the sounds of active learning. There are scores of news articles and social media posts of teachers and students using state-of-the-art technology to maximize the learning experience. Would you like to incorporate more STEM-related technology in your lessons?
Happy Computer Science Education Week! Thanks to technology, there are so many wonderful and engaging ways to teach computer science concepts. From sensors and online coding to robots and 3D printers, educators have more tools than ever to help. Sometimes, though, all these tools can be a bit overwhelming. While many educators utilize technology tools independently, they are best used when integrated together. Just like STEM (Science, Technology, Engineering, and Mathematics) is not four completely independent subjects without overlap, the use of robotics, 3D printers, and sensors shouldn’t be used in isolation either. So, here are a few tips and tricks to make sure you’re making the most of your technology tools.
There are many different areas of focus for psychologists, but they all have one thing in common — psychologists research cognitive, emotional, and social processes and behaviors and use their findings to improve the lives of their clients.
“STEM allows kids to build and create ideas from scratch and have deep critical thinking. We need to prepare our kids for that future.” – Braydon Moreno, co-founder of Robo 3D
Many teachers are struggling with how to address STEM (Science, Technology, Engineering, and Math) topics in this time of social-distancing and remote-learning. Even for schools that are meeting in person, many of the hands-on lesson plans that teachers might have previously utilized are incredibly challenging under distancing and cleanliness guidelines. After all, who really has time to sanitize every block in a base-ten-blocks set between students? No one.
Distance and hybrid learning environments are particularly tricky for engineering, design, and art teachers. Unless you can send packets of activity-specific supplies home with your students, you have to be flexible and work around the resources available in each student’s home, which can vary greatly. You can’t always rely on students having paints, construction paper, or popsicle sticks readily available. Even what were once household staples like paper-towel rolls may not be available in some eco-friendly households that only use reusable cloths. So how can educators provide a complete STEM course with these variables in mind?
If you want to learn modeling, MyStemKits STEAM Design Challenges are definitely the way to go about it. The activities guide you step-by-step through the process of creating a variety of objects, while equipping you with the skills necessary to build your own unique constructions. To supplement that collection of resources, MyStemKits has assembled a general “tips toolbox” of things to consider and strategies to employ for successful 3D modeling.
Neil Armstrong and landing on the moon. The space shuttle Challenger. The International Space Station. Pictures of ice from the Mars rovers. These are the different things that come to my mind when thinking of space exploration and education. These are topics that have probably been discussed, researched, and studied in classrooms everywhere. But how often is space exploration a part of student learning?
Cartography is the science of collecting and interpreting geographic data and using it to create maps. This assists us with regional planning, emergency response coordination, traveling, land surveying, and both sea and space exploration. The individuals who possess the knowledge and talent to produce the maps we need are called Cartographers or Photogrammetrists.
Operations research analysts are mathematical experts who use their skills to solve problems and make decisions that affect the short and long-term success of their organization.