As I discussed in the first part of this series, there are many great reasons to get started with virtual reality in your classroom. The immersive experience is like nothing else—to me, it really feels like futuristic technology in our students' hands. Engagement skyrockets when we have the VR goggles out.
There are numerous teaching tools and instructional strategies to go along with this experience that are easy for teachers to access. While on a VR tour, teachers can prompt students to look at different landmarks or details of the environment. There are both self-guided student experiences as well as others that the teacher leads the students through, depending on the objectives of the lesson.