Growing up, my dad spent lots of time in the garage working on things — his 1972 Ford Pinto (understandably), my brother’s bikes, and making small items for our home. The garage was his makerspace and he used it to design, plan, and follow through on his creative ideas. Later, my brother used the garage as his makerspace. These days makerspaces are moving out of the garages of hobbyists to classrooms and schools for our students to engage in interactive experiences that spark imaginations.
Topics: STEM, STEAM, virtual classroom, Makerspace
STEM Lesson Idea: Using Virtual Learning to Drive Environmental Change
Many teachers are struggling with how to address STEM (Science, Technology, Engineering, and Math) topics in this time of social-distancing and remote-learning. Even for schools that are meeting in person, many of the hands-on lesson plans that teachers might have previously utilized are incredibly challenging under distancing and cleanliness guidelines. After all, who really has time to sanitize every block in a base-ten-blocks set between students? No one.
Topics: STEM Lessons, STEM, STEAM, distance learning, virtual classroom, steam lessons, STEM education, hybrid learning, Virtual STEM kits
If you want to learn modeling, MyStemKits STEAM Design Challenges are definitely the way to go about it. The activities guide you step-by-step through the process of creating a variety of objects, while equipping you with the skills necessary to build your own unique constructions. To supplement that collection of resources, MyStemKits has assembled a general “tips toolbox” of things to consider and strategies to employ for successful 3D modeling.
Topics: STEM Lessons, STEM, STEAM, steam education, steam lessons, 3D printing, STEM education, Robo3D, MyStemKits
Neil Armstrong and landing on the moon. The space shuttle Challenger. The International Space Station. Pictures of ice from the Mars rovers. These are the different things that come to my mind when thinking of space exploration and education. These are topics that have probably been discussed, researched, and studied in classrooms everywhere. But how often is space exploration a part of student learning?
Topics: STEM Lessons, STEAM, steam education, steam lessons, STEM education, Mimio MyBot, MyStemKits
Cartography is the science of collecting and interpreting geographic data and using it to create maps. This assists us with regional planning, emergency response coordination, traveling, land surveying, and both sea and space exploration. The individuals who possess the knowledge and talent to produce the maps we need are called Cartographers or Photogrammetrists.
Topics: STEM, STEAM, steam education, STEM education
This pandemic isn’t going anywhere anytime soon. Schools are working towards creating an environment where students can learn at home by equipping them with the necessary technology to make the “virtual classroom” a reality. Unfortunately, STEM learning doesn’t appear to be a focus and it needs to be.
Topics: STEM Lessons, Labdisc, STEM, STEAM, Robotics, distance learning, distance teaching, 3D printing, STEM education, Mimio MyBot, Robo3D, MyStemKits
Medical and health services managers are responsible for planning, directing, and coordinating the behind-the-scenes aspects that keep hospitals, nursing homes, group practices, and other health care facilities running efficiently.
Topics: STEM, STEAM, steam education, STEM education
Topics: Student Engagement, STEAM, teacher resources, steam education, student learning
Software developers are the creators of both computer programs and the underlying systems that run said programs. Applications software developers create computer applications and games while systems software developers engineer operating systems and interfaces for the platforms themselves.
Topics: STEM, STEAM, steam education, STEM education
Web developers are responsible for designing and creating websites. In addition to ensuring the functionality of the site, they are also in charge of meeting their clients’ aesthetic requests, capacity needs, and technical demands.
Topics: 21st Century Skills, STEM, STEAM, steam education, STEM education